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Table of Contents

Designing a game

Approaching a publisher

How do I become a publisher?

It can be a difficult task to get your game from a prototype to an actual game on the shelf. Do you go with a publisher or will you use a platform like Kickstarter? What are the pro’s and cons of these approaches? How likely is it that your game will be picked up? These questions can be overwhelming, but here are some tools to help you along.
Use this online calculater to get a rough estimate of your game components cost structure. Tip: don’t use this at the very end of
When you are ready to go pitch your game to a potential publisher, it is always a good idea to have a visual story.  A sellsheet is a great way to deliver this. Read here what a sellsheet is and how to make one.